Recreating the unique and abstract entrance monument of Oradea Municipality for RoMapProject. This landmark is a prime example of mid-century industrial aesthetic, characterized by its complex pipe-like geometry and central branding element.
My main focus for this asset was authentic weathering. Instead of a simple yellow material, I used Gimp to hand-paint rust leaks, sun-bleached paint effects, and the specific corrosion pattern seen on the central capsule. The concrete base was textured to show vertical rain stains and accumulated dirt, ensuring it looks like it's been part of the landscape for decades.
The model is built from scratch in Blender, fully optimized for ETS2 with clean topology and custom baked Ambient Occlusion to help the intricate metal structure pop in the game engine.