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Dynamic Retail Signage - Petrom Gas Station Totem

Recreating the iconic Petrom fuel price totem, a staple of the Romanian roadside. For this asset, I wanted to go beyond just a static 3D model and focus on functional realism.

In addition to the high-fidelity modeling in Blender and PBR texturing in Gimp, I implemented a custom system that allows the fuel prices to be easily modified in-game, mirroring how they change in the real world.

Key features:

Dynamic Displays: Pre-configured to allow real-time price updates within the simulation engine.

Emissive Materials: Custom lighting setup for the Petrom logo and price digits to ensure visibility and realism during night-time cycles.

Optimized Workflow: Low-poly geometry with baked Ambient Occlusion, designed for high performance in RoMapProject.

Main render of the Petrom totem. Focused on clean branding and a realistic material balance between the metal frame and plastic panels.

Main render of the Petrom totem. Focused on clean branding and a realistic material balance between the metal frame and plastic panels.

Real-life reference. Used to ensure the exact proportions and branding alignment were respected.

Real-life reference. Used to ensure the exact proportions and branding alignment were respected.

Daylight view in-game. Notice the dynamic price digits (8.07 / 8.63) implemented specifically for the simulation.

Daylight view in-game. Notice the dynamic price digits (8.07 / 8.63) implemented specifically for the simulation.

Night-time implementation. The emissive masks provide a realistic glow for the logo and the price display.

Night-time implementation. The emissive masks provide a realistic glow for the logo and the price display.

Real-world night reference used to calibrate the light intensity and emissive color temperature.

Real-world night reference used to calibrate the light intensity and emissive color temperature.

Rear perspective render. The asset is fully textured 360-degrees to maintain immersion from any driving angle.

Rear perspective render. The asset is fully textured 360-degrees to maintain immersion from any driving angle.

Front wireframe showing the clean, game-ready topology and efficient UV layout.

Front wireframe showing the clean, game-ready topology and efficient UV layout.

Side wireframe view, demonstrating the slim profile and optimized structural support.

Side wireframe view, demonstrating the slim profile and optimized structural support.